Hi Mohamed,

The stats graph on it's own tells us very little about what is happening
with your scene graph, and since you've only provided the stats graph we
really can't do much to advise you what you need to do.  You absolutely have
to provide more information about your scene graph - there are scene graph
stats that the stats handler provides.., your hardware platform, how you've
built the OSG, which version of the OSG you are using.

The only things I can say from the little information you've provided is
that you are CPU limited in update, cull and draw dispatch, but GPU stats
are very light.  Could it be that you've compiled with debug and are
performance testing under a debug build?  If so... how about trying a
release build...

Robert.

On Thu, Jun 23, 2011 at 9:17 AM, Mohamed Alji <[email protected]> wrote:

> **
> Hi,
>
> I got this Stats during the last run of my application. It is getting too
> slow and I'm unable to localize the problem.
>
>
>
> please I need some indications and tips to debug in such situation, and
> starting a discussion here :)
>
> Thank you
>
>
> ------------------------------
>
> Mohamed ALJI
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=40783#40783
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to