Hi Peter,

Ooopps... now implemented and checked into svn/trunk and OSG-3.0.
Thanks for the prompt testing and feedback.

Robert.

On Fri, Jun 24, 2011 at 2:51 PM, Peter Amstutz
<peter.amst...@tseboston.com> wrote:
> Visual Studio 2008, Windows 7 building svn revision 12640:
>
> 41>OSGA_Archive.obj : error LNK2001: unresolved external symbol "public:
> virtual class osgDB::ReaderWriter::WriteResult __thiscall
> OSGA_Archive::writeShader(class osg::Shader const &,class
> std::basic_string<char,struct std::char_traits<char>,class
> std::allocator<char> > const &,class osgDB::Options const *)const "
> (?writeShader@OSGA_Archive@@UBE?AVWriteResult@ReaderWriter@osgDB@@ABVShader@osg@@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PBVOptions@4@@Z)
> 41>D:\OpenSceneGraph\build\bin\osgPlugins-3.1.0\osgdb_osga.dll : fatal
> error LNK1120: 1 unresolved externals
>
> --
> Peter Amstutz
> Senior Software Engineer
> Technology Solutions Experts
> Natick, MA
> 02131
>
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