Hi Peter, Ooopps... now implemented and checked into svn/trunk and OSG-3.0. Thanks for the prompt testing and feedback.
Robert. On Fri, Jun 24, 2011 at 2:51 PM, Peter Amstutz <peter.amst...@tseboston.com> wrote: > Visual Studio 2008, Windows 7 building svn revision 12640: > > 41>OSGA_Archive.obj : error LNK2001: unresolved external symbol "public: > virtual class osgDB::ReaderWriter::WriteResult __thiscall > OSGA_Archive::writeShader(class osg::Shader const &,class > std::basic_string<char,struct std::char_traits<char>,class > std::allocator<char> > const &,class osgDB::Options const *)const " > (?writeShader@OSGA_Archive@@UBE?AVWriteResult@ReaderWriter@osgDB@@ABVShader@osg@@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PBVOptions@4@@Z) > 41>D:\OpenSceneGraph\build\bin\osgPlugins-3.1.0\osgdb_osga.dll : fatal > error LNK1120: 1 unresolved externals > > -- > Peter Amstutz > Senior Software Engineer > Technology Solutions Experts > Natick, MA > 02131 > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org