Hi jim, Osg::LOD hasn't changed for a very long time so I wouldn't expect it to cause portability issues so I'd suspect a build issue.
I can't guess what this might be from the supplied details, could post the warnings/errors you are seeing perhaps others will be able to spot the problem and how to resolve it. Robert. On 25 Jun 2011 14:41, "Jim Bates" <[email protected]> wrote: > Thanks for RC5 release - fixed some local build errors with OSG libraries. > > I am working through updating Delta3D for OSG 3.0 release. It isn't easy but making progress. > > Right now chasing my tail over what is probably a simple issue but I'm not skilled/knowledgeable enough to resolve it. > > 'osg::LOD' : no appropriate default constructor available. - disregard, due to missing include in local/custom module... I feel so stupid :-* > > For the most part just reconciling conditional sections for new features or errors in Delta3D implementation due to "minor version" references. > > Don't have a completed build for Delta3D so cannot speak to any operational issues yet. > > Windows Home Premium SP2, MSVC 2005. > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=40889#40889 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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