Hi jim,
Osg::LOD hasn't changed for a very long time so I wouldn't expect it to
cause portability issues so I'd suspect a build issue.

I can't guess what this might be from the supplied details, could post the
warnings/errors you are seeing perhaps others will be able to spot the
problem and how to resolve it.

Robert.
On 25 Jun 2011 14:41, "Jim Bates" <[email protected]> wrote:
> Thanks for RC5 release - fixed some local build errors with OSG libraries.
>
> I am working through updating Delta3D for OSG 3.0 release. It isn't easy
but making progress.
>
> Right now chasing my tail over what is probably a simple issue but I'm not
skilled/knowledgeable enough to resolve it.
>
> 'osg::LOD' : no appropriate default constructor available. - disregard,
due to missing include in local/custom module... I feel so stupid :-*
>
> For the most part just reconciling conditional sections for new features
or errors in Delta3D implementation due to "minor version" references.
>
> Don't have a completed build for Delta3D so cannot speak to any
operational issues yet.
>
> Windows Home Premium SP2, MSVC 2005.
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=40889#40889
>
>
>
>
>
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