Hi George and Chris,

The QThread support was submitted initially for the further migrating
to Symbian and Meego. AFAIK, the Meego version of OSG is already
workable in a Chinese lab. But I don't have a clear plan of when and
how to merge it to the trunk version at present.

And yes, until the 4.7 release, Qt doesn't support setting CPU
affinity so far. And I'm not sure if Qt's threading model is safer or
not. But at least, it should be a good start for porting OSG to
another few mobile platforms. :-)

Wang Rui


2011/7/5 Chris 'Xenon' Hanson <[email protected]>:
> On 7/5/2011 4:03 AM, George Bekos wrote:
>> Hello again guys! :D
>> I want to ask you about this "BUILD_OPENTHREADS_WITH_QT" CMake flag when you 
>> build OSG. From what I saw the only thing this flag does is to use the Qt 
>> Threading library for OpenThreads. Are there any benefits from using Qt 
>> Threading library over for example Win32 threads or pThreads? I understand 
>> that Qt Threading library acts as an extra layer on top of some other 
>> library (Win32threads,pThreads etc) depending on the platform.
>> In our main application we use Qt Framework a lot for the GUI. Building 
>> OpenThreads with Qt Thread support makes it any safer? Are there evidence 
>> that I might have threading issues when I use OSG with Qt Framework without 
>> OpenThreads Qt support enabled?
>
>  I'm interested in this answer too.
>
>  I seem to recall that Qt's threading library doesn't expose a CPU affinity 
> mask, which
> OSG kind of likes. Is any of this true?
>
> --
> Chris 'Xenon' Hanson, omo sanza lettere. [email protected] 
> http://www.alphapixel.com/
>  Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. 
> Contracting.
>    "There is no Truth. There is only Perception. To Perceive is to Exist." - 
> Xen
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