Thanks JP,
after having searched the archives, I tried to create a cull callback and in 
its  operator() method I tried different things among adding these lines:


Code:

cv->getCurrentRenderBin()->getStage()->setCameraRequiresSetUp(true); 
cv->getCurrentRenderBin()->getStage()->runCameraSetUp(cv->getRenderInfo());




But this seems to be not enough. 

I also tried to detach the COLOR_BUFFER and attach it again along with the RTT 
texture, but still same issue. 

I do not understand what happens behind the scenes, so I still cannot think 
about what else to try...any hint about the workaround you were talking about? 
:)

Cheers.
Alessandro

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