Hi Chris,
This is a shame.
Definitely. In addition to dropping Linux and MacOS X support, they changed it to a Visual Studio plugin which currently ONLY works in VS 2010!
I don't even want to ask whether they will still support the low-level counters in nvidia instrumented drivers...
It's not just a shame, it downright sucks. The one tool that could come even remotely close to competing with MS PIX or nvidia PerfHUD (which are Direct3D only) for OpenGL just went down the drain...
J-S -- ______________________________________________________ Jean-Sebastien Guay [email protected] http://www.cm-labs.com/ http://whitestar02.dyndns-web.com/ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

