Hi Jens,

thanks for your reply.

Currently we DO NOT set those flags before realize() because using the 
osgCompute functionality is only a "sub-case" of the application (only needed 
when the user whats to deform a geometry).

So if the user wants to start deformation osgCompute is initialized. For the 
moment setting setThreadingModel and setReleaseContextAtEndOfFrameHint during 
runtime works for us.

I will keep your hint in mind if we experience problem later on.


Thank you!

Cheers,
Johannes

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http://forum.openscenegraph.org/viewtopic.php?p=41599#41599





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