HI Rodrigo,

The way to create an offscreen window is to use a Pbuffer graphics
context, see the osgscreencapture.cpp example for code paths that
creates pbuffers.

Robert.

On Mon, Jul 25, 2011 at 12:11 PM, Rodrigo Benenson
<[email protected]> wrote:
> Hello OpenSceneGraph community !
>
> I am creating my first application with openscenegraph, the aim is to
> generate an animation and record it into a video file.
> Right now I have a running program that uses osg and gstreamer to
> render the animation and record it, everything works fine.
>
> However, there is an issue: I currently use the osgViewer::Viewer
> class, and when using it an X window appear (showing the animation).
>
> I would like my application to be a console application only (no
> graphical output).
>
> Do you have suggestions on how to do this ?
> I would assume that there should be something like "class
> ConsoleViewer : public osgViewer::BaseViewer", but maybe I am looking
> at this the wrong way ?
> Your help is much welcome.
>
> Thanks for the answers !
> Regards,
> rodrigob.
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