Thank you very much :) Regards G. Il giorno 09.ago.2011, alle ore 11:56, Stephan Maximilian Huber ha scritto:
> Hi, > > Am 08.08.11 18:22, schrieb Guido Lucci Baldassari: >> Does anyone know how I can obtain the path of @loader_path at runtime >> (a better solution than getenv(PWD))? Thanks in advance > > you can try one of the NSBundle-methods: > > NSBundle* bundle = [NSBundle bundleForClass: [self class]]; > std::string plugin_path( [ [bundle builtInPlugInsPath] cString]); > > This will give you the path to the PlugIns-folder inside your bundle. > > cheers, > Stephan > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

