Hey,
I'm trying to get osgEarth working with c++ and visual studio 2010.
I have followed all build instructions, built OSG and OSGEarth. Added all
directories to path, including all depencies they both have.
When I navigate to the osgearth/tests directory using cmd.exe and type:
osgviewer XXXXX.earth it works, the window opens and I get a nice earth.
However, when I try to use this line in my c++ code:
Code:
osg::ref_ptr< osg::Node > globe = osgDB::readNodeFile("data/graticule.earth");
I get the following error:
Code:
Warning: Could not find plugin to read objects from file "data/graticule.earth".
I moved graticule.earth to a folder named data inside my project's working
directory.
Thanks,
ThaPear
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=42070#42070
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