On Fri, 2011-08-19 at 16:36 +0200, Daniel Cámpora wrote:
> Hello :),
> 
> I'm working my way on osgWidgets, and I have come into using callbacks for 
> them.
> 
> The way for adding callbacks on them is by means of the method 
> "osgWidget::EventInterface::addCallback", but I didn't find any way to remove 
> a callback after it's been added.
> 
> After reading some code definitions, I found out callbacks are stored in a 
> std::list, and they are defined in the private scope, so therefore I have 
> virtually no way of sorting this out.
> 
> Is there any workaround for this?

This is simply an oversight. Submit a patch for this and I'm certain it
will be accepted.

> Thank you!
> 
> Cheers,
> Daniel
> 
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=42135#42135
> 
> 
> 
> 
> 
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> 


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