There's no upgrade to that. I usually get the statistics from the functions
and get the values by myself withouth the auto stats screen. I don't know if
it's possible to show them in pc withouth fixed pipeline if you can then it
shoul be just a matter of fixing the automated shaders by adding a default
precission mode. OSG makes that shaders GLSL compilant BUT Gles 2.0 states
that they ALSO need a precission value thus not exactly conformant to GLSL.

2011/8/26 Luca Vezzadini <[email protected]>

>
> Jorge Izquierdo Ciges wrote:
> > Another issue is missing statistics, probably HUD shader is needed.
> >
> > No shaders - no hud.
>
>
> Hi,
> I see that the stats HUD does not work in GLES2 and I see this post a few
> months old. Did anything change in that area since then?
> If not, I will try to find a fix/workaround and let you know in case I
> succeed.
>
>   Luca
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=42257#42257
>
>
>
>
>
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