On Sun, Sep 4, 2011 at 10:12 PM, Paul Martz <[email protected]> wrote: > Store the state for the first rendering on the first Camera, and store the > state for the second rendering on the second Camera.
For clarification, Paul is referring to the fact that osg::Camara "has a" StateSet pointer, so you can assign a different StateSet to the two cameras to get two different inherited states. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

