Thanks for your answers !

But the "special rendering-mode shader" is not the same for all the objects, so 
how can I :

 - tell to object A : "your special shader for special rendering mode is this 
one"
 - tell to object B : "your special shader for special rendering mode is this 
one"
 - tell to object C : "your special shader for special rendering mode is this 
one"

etc... ?


Regards,
Aurelien

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http://forum.openscenegraph.org/viewtopic.php?p=42415#42415





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