Hi, Am 08.09.11 15:14, schrieb Tobias Weißhaar: > I want to develop OSG examples in iOS but OpenGL provides only a sub-set of > OSG. Is this the reason why for example this code doesnt work on the > simulator? :
yes > osg::DrawElementsUInt* pyramidFaceOne = new > osg::DrawElementsUInt(osg::PrimitiveSet::TRIANGLES, 0); DrawElementsUInt is not supported by OpenGL ES 1, Try DrawElementsUShort instead. cheers, Stephan _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

