Hi,

if you use VPB and restrict your differnet maps to different levels, be aware 
of the popping effect if you change your camera position and run into a new 
map. 

If you want a smooth transition ( blending) between the different map, look at 
the osgmultitexturecontrol example and configure your VPB run to add every map 
to a different texture layer. I thing the osgMultiTextureControl allows up to 3 
different layers.



Thank you!

Cheers,
Torben

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=42555#42555





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