Hi there,

I am after a way to get the window resolution - when the OSG application starts 
fullscreen, there is no way of knowing what resolution the window will be 
displayed in.

The application I am working on currently has hard-coded values for a 
windowed-mode window, although now I would like to swap out these hard-coded 
values for variables.

I am setting the resolution with the function 
osgViewer::Viewer::setUpViewInWindow()

is there a way to get the resolution from osgViewer as well? Or looking through 
some documentation, there is:

osg::GraphicsContext::GraphicsContext::WindowingSystemInterface::getScreenResolution()

but this function requires I give it a 'screen identifier', which I don't know 
how to get.

Any ideas?

Thanks, Simon

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