Hi, Simon

You can use ViewerBase::getContexts
GraphicsContext::getTraits
and traits contain information you need
Cheers,
Sergey.

12.09.2011, 19:14, "Simon White" <[email protected]>:
> Hi there,
>
> I am after a way to get the window resolution - when the OSG application 
> starts fullscreen, there is no way of knowing what resolution the window will 
> be displayed in.
>
> The application I am working on currently has hard-coded values for a 
> windowed-mode window, although now I would like to swap out these hard-coded 
> values for variables.
>
> I am setting the resolution with the function 
> osgViewer::Viewer::setUpViewInWindow()
>
> is there a way to get the resolution from osgViewer as well? Or looking 
> through some documentation, there is:
>
> osg::GraphicsContext::GraphicsContext::WindowingSystemInterface::getScreenResolution()
>
> but this function requires I give it a 'screen identifier', which I don't 
> know how to get.
>
> Any ideas?
>
> Thanks, Simon
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=42641#42641
>
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