Hi Robert, I got the customer to run with --SingleThreaded and the warning disappeared. The warning seems to be somewhat sporadic.
Cory On 9/16/2011 2:02 AM, Robert Osfield wrote: > HI Cory, > > I haven't heard of this specific problem before so you may well be the first! > > The "RenderBin" is effectively the default RenderBin, it's registered > during the static construction of the RenderBinPrototypeList, see the > top of src/osgUtil/RenderBin.cpp. The way it's written should ensure > that the relevant bins are all registered before they are accessed, > and from the error you see it look like this isn't happening. I > guess it's possible that multiple threads might call > renderBinPrototypeList() static method in a parallel and have the > static constructed in an implement way in one of the threads. > > Could you try running osgviewer single threaded to see if that makes a > difference. > > Robert. > > On Thu, Sep 15, 2011 at 5:51 PM, Cory Riddell <[email protected]> wrote: >> A customer is having trouble running our OSG-based application on his >> computer. I sent him osgviewer.exe and when he runs "osgviewer.exe >> cow.osg" it works, but this message is printed on the console: >> Warning: RenderBin "RenderBin" implementation not found, using default >> RenderBin as a fallback. >> >> It's just a warning and he does see the cow, but I'm wondering if this >> message is a symptom of some other problem? FWIW, his workstation-class >> laptop has a FirePro m8900 video card with up to date drivers. >> >> Cory >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

