Hi, Chris
I have a switch with the root nodes for each frame. So for the playback I do
something like:
Code:
while( !viewer.done() ) {
float t = (GetTickCount()-TM)/1000.0;
if (t >= 0.33) {
if (play) {
frame++;
TM = GetTickCount();
}
}
if (frame < 0) frame = 0;
if (frame > 54) frame = 0;
pScene->setAllChildrenOff();
pScene->setValue(frame,1);
viewer.frame();
}
It's crude but all I'm trying to do is a quick proof of concept.
In your post above you suggest adding a camera that doesn't actually render.
Can you point out which of the example projects I should look at?
Thank you!
Eric
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http://forum.openscenegraph.org/viewtopic.php?p=42885#42885
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