On 9/19/2011 5:27 PM, Eric Heft wrote: > In your post above you suggest adding a camera that doesn't actually render. > Can you point out which of the example projects I should look at?
I don't know exactly what is required as far as a Camera in order to trigger the LOD system to cull with it and load the PagedLODs. I suspect you need a full-blown camera, but perhaps you can use something like the prerender example with some hacking to make it not actually render after it culls. I've never done this before, so you'll have to wing it yourself a bit. -- Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/ Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. Contracting. "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

