Hi,

I had the same issue - please find my fix here:

http://forum.openscenegraph.org/viewtopic.php?p=43140#43140

It prevents the osgPPU::Unit's from beeing taken into account for near/far 
computation.

--Alex

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=43141#43141





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