On 10/05/2011 07:26 AM, Simon White wrote:
Not to worry, I redesigned the min and max values to give a better looking 
fire, and now the problem has gone. Still don't know what caused it though, 
gonna worry about that in the future D:

Your problem might have been caused by small feature culling. You can try disabling it:

mode = camera->getCullingMode();
camera->setCullingMode(mode & ~osg::CullSettings::SMALL_FEATURE_CULLING);

--"J"

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