Hi All,

  I'm currently trying to update the colors on a geometry by changing the 
values in the color array, but this has no effect until I call setColorArray. 
Is it always necessary to call setColorArray for the changes to be picked up, 
or is there some other way I can change the vertex colors without needing to 
make that call.

  The main problem with calling setColorArray to update the vertex colors is 
that it visibly slows the framerate. Is there any way around completely 
resetting the color array on the geometry every frame (update)?

Thanks,
~ Dan
 :|

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http://forum.openscenegraph.org/viewtopic.php?p=43260#43260





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