Hi, Ramy

By default camera view matrix is identity. You should set view matrix on viewer 
camera to get what you want, or use camera manipulator.
Also you can use viewer::run() instead of calling viewer::frame() in loop, this 
call (along with other things) adds camera manipulator and center view on scene.

Cheers

15.10.2011, 17:22, "ramy panda" <[email protected]>:
> Hi,
>
> Now I have faced a problem is that when i import a model into my own 
> application, the model is not show at the center of the viewport, only after 
> interacted with the model using translate function i can see the model in the 
> view. I'm wondering that how to update the camera to make sure the model is 
> showed in the center of the viewport after i import the model into the scene. 
> Please be detail as i am a new user. Thanks very very very much.
>
> Thank you!
>
> Cheers,
> ramy
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=43421#43421
>
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