Hi all! I've been updrading a program from OSG 2.8.x to 3.0.0 and have hit a problem with some double precision vertex data. The attached .osg file is a stripped down part of the scenegraph that is causing problems. It works fine with osgviewer in both 2.8 and 3.0.0.
If you change the VertexArray to use a Vec2dArray, it works fine in OSG 2.8 albeit with two warnings (Triangle Functor does not support Vec3d* vertex arrays); but in 3.0.0 the warnings have increased to 6 and nothing is rendered at all. I seem to recall (at least from 2.8) that the warnings are from an intersection visitor complaining. If this is still the case it isn't necessarily a problem for us - we don't need to perform intersection testing with the data, as long as it is visible. Any ideas? Thanks in advance Mike
edges3.osg
Description: Binary data
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