Hi, PolytopeIntersector uses osg::TriangleFunctor< T > and as you can see in code (TriangleFunctor header). Constructor called with Vec*d does nothing (prints warning). In member function TriangleFunctor::drawArrays OSG is accesing Array, that doesnt exists - and that's where the problem is I think. It looks like it's unfinished. For my app using double I created TriangleFunctorDouble < T > by replacing every float type variable to double type, but it's more like a workaround than a sollution.
Cheers, Filip ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=43449#43449 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

