Hi, i have a big scene and it takes really long time to compute and draw 
everything. Is in osg some tool, that enables step by step rendering, so user 
can see that program is not frozen, but actually does something ? I dont need 
speeding things up, that is not an issue. No realtime rendering, but rather 
realtime responsibility, so if the scene has to be recomputed again, osg will 
start rendering from the start instantly.
I can implement callback, that will show the progress, but progressive 
rendering seems better.
Filip

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