<shameless_plug> You might also want to consider VR Juggler, which can be used with OpenSceneGraph. I've built a set of bindings for VR Juggler and OpenSceneGraph and some extended capabilities that allow interpretive scripting (in Lua), as well as interactive code execution - it's called VR JuggLua, and is open source here: https://github.com/vance-group/vr-jugglua </shameless_plug>
Ryan On Tue, Oct 25, 2011 at 9:50 AM, Maia Randria < [email protected]> wrote: > Hi, > > I am new in 3D tools and I am trying to compare several ones that are > popular ... Sorry if I am a bit confused. > > Could someone give some kind of comparison about the main differences > between Unity3D/OpenSceneGraph/Vizard of WorldViz if they could be compared? > > We are looking for 3D tools for our future CAVE-like. > > Thank you! > > Cheers, > Maia > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=43545#43545 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Ryan Pavlik HCI Graduate Student Virtual Reality Applications Center Iowa State University [email protected] http://academic.cleardefinition.com
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