<shameless_plug>
You might also want to consider VR Juggler, which can be used with
OpenSceneGraph.  I've built a set of bindings for VR Juggler and
OpenSceneGraph and some extended capabilities that allow interpretive
scripting (in Lua), as well as interactive code execution - it's called VR
JuggLua, and is open source here: https://github.com/vance-group/vr-jugglua
</shameless_plug>

Ryan

On Tue, Oct 25, 2011 at 9:50 AM, Maia Randria <
[email protected]> wrote:

> Hi,
>
> I am new in 3D tools and I am trying to compare several ones that are
> popular ... Sorry if I am a bit confused.
>
> Could someone give some kind of comparison about the main differences
> between Unity3D/OpenSceneGraph/Vizard of WorldViz if they could be compared?
>
> We are looking for 3D tools for our future CAVE-like.
>
> Thank you!
>
> Cheers,
> Maia
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=43545#43545
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>



-- 
Ryan Pavlik
HCI Graduate Student
Virtual Reality Applications Center
Iowa State University

[email protected]
http://academic.cleardefinition.com
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