Hi Martin, regarding the callback issue on slave cameras please check this thread: http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2008-November/019337.html
Cheers, Ricky On Tue, Oct 25, 2011 at 16:21, Wojciech Lewandowski <lewandow...@ai.com.pl>wrote: > Hi, Martin > > I am assuming you are complaining about limitiation of techniques derived > from ViewDependentShadowTechnique. If thats a such huge problem for you then > you may try to fix ViewDependentShadowTechnique to use RenderStage ptr > instead of CullVisitor ptr to index ViewDependentData. That requires some > bravery but I think there is huge chance it may be quite easy to do... Just > look at ViewDependentShadowTechnique / ViewDependentShadowTechnique.**cpp > and see how CullVisitor pointer is used to recognize yet another view > (slave) is drawn and shadowed. Nested cameras use the same CullVisitor as > parent cam and thats the reason it does not work for nested cams, but > RenderStages are unique (I believe) so you may try to use current > RenderStages obtained from CullVisitior to index shadow instances.... > > I could help you with this, but not in this month... So have fun;-) > > Cheers, > Wojtek > > > -----Oryginalna wiadomość----- From: "Martin Großer" > Sent: Tuesday, October 25, 2011 12:02 PM > To: osg-users@lists.**openscenegraph.org<osg-users@lists.openscenegraph.org> > Subject: [osg-users] Problems with RTT, Shadowmaps and Callbacks > > > Hello, > > I am so dissatisfied at the moment. I render my scene into a texture and > put it on a quad. I want use shadow maps in my scene, so I have to use a > slave camera, because shadowmap technique doesn't work with nested cameras. > But my problem is, all my callback function doesn't work now. The only work > with nested cameras. It is a big dilemma, isn't it? What can I do? Is there > a typical solution for this problem? > > Thanks > > Martin > -- > NEU: FreePhone - 0ct/min Handyspartarif mit Geld-zurück-Garantie! > Jetzt informieren: > http://www.gmx.net/de/go/**freephone<http://www.gmx.net/de/go/freephone> > ______________________________**_________________ > osg-users mailing list > osg-users@lists.**openscenegraph.org <osg-users@lists.openscenegraph.org> > http://lists.openscenegraph.**org/listinfo.cgi/osg-users-** > openscenegraph.org<http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org> > ______________________________**_________________ > osg-users mailing list > osg-users@lists.**openscenegraph.org <osg-users@lists.openscenegraph.org> > http://lists.openscenegraph.**org/listinfo.cgi/osg-users-** > openscenegraph.org<http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org> >
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