Yeah, I have been looking at the source code quite a bit lately trying to get 
these things to work. I am not really sure what your are saying about the 
following method:
Code:
int Viewer::run()
{
    if (!getCameraManipulator() && getCamera()->getAllowEventFocus())
    {
        setCameraManipulator(new osgGA::TrackballManipulator());
    }

    setReleaseContextAtEndOfFrameHint(false);

    return ViewerBase::run();
}



------------------
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http://forum.openscenegraph.org/viewtopic.php?p=43673#43673





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