Yeah, I have been looking at the source code quite a bit lately trying to get
these things to work. I am not really sure what your are saying about the
following method:
Code:
int Viewer::run()
{
if (!getCameraManipulator() && getCamera()->getAllowEventFocus())
{
setCameraManipulator(new osgGA::TrackballManipulator());
}
setReleaseContextAtEndOfFrameHint(false);
return ViewerBase::run();
}
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=43673#43673
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