Thank you for your response. I have not been able to try much more on this as I already spent too much time on it. The layer that I am using between my app and osg has mentioned some lack of support, so I really do not want to spend more time on it until that is done.
In any case, I am not using run() to handle the frame rendering. I am using Qt so am using either a QTimer or osgQt::setViewer() to handle it. As mentioned in another thread (no responses), it seems I am running into other inconsistencies. I may have to override checkNeedToDoFrame() to get what you suggested done. However, the other layer has indicated they need the update events for layout use. If I skip that, I wonder if I would run into other issues. Anyway, I will be waiting for their changes and hope to get the other inconsistencies ironed out. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=43706#43706 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

