Have you tried using the MeshOptimizers in osgUtil ? I can rememeber a report 
that using them could result in very large performance improvements on verty 
large models. From memory the vertex data is organised to reduce cache misses 
etc on the video card.

Cheers,
Brad

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Mo Flanders
Sent: Thursday, 3 November 2011 10:47 PM
To: [email protected]
Subject: [osg-users] loading and rendering large objects

Hi,

I'm trying to render Lucy (form the Stanford repository) stable. This model has 
about 28-million tris. I wrote an offline spatializer to improve culling. Every 
geode has after the spatializer process about 1-million tris. The size of the 
model is 2.4 GB - Memory on my NV Quadro 5000 is about 2.5 GB.

Sync to VBlank is on. Here my problem:

When I'm start the osgviewer it took about 30-40 seconds - that's okay. The 
viewer also ran with an acceptable frame rate. Everything fine. (Stats: Draw 
2.3 GPU: 27.2). If I move Lucy so that only a half or a fourth of the model is 
displayed the frame rate increased (culling active). BUT if I move the model 
back - that everything is visible again the frame rate is not that I was 
expected. (Stats: Draw: 2.68 GPU: 1000.0). Any suggestions?

I thought - through the culling process the culled geodes could be deleted on 
the GPUs memory and they have to reload - but after waiting 120-500 seconds the 
frame rate doesn't get better.
Again any suggestions?

... 

Thank you!

Cheers,
Mo

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=43703#43703





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


-------------------------------------------------------------------------
DISCLAIMER: This e-mail transmission and any documents, files and 
previous e-mail messages attached to it are private and confidential.  
They may contain proprietary or copyright material or information that 
is subject to legal professional privilege.  They are for the use of 
the intended recipient only.  Any unauthorised viewing, use, disclosure, 
copying, alteration, storage or distribution of, or reliance on, this 
message is strictly prohibited.  No part may be reproduced, adapted or 
transmitted without the written permission of the owner.  If you have 
received this transmission in error, or are not an authorised recipient, 
please immediately notify the sender by return email, delete this 
message and all copies from your e-mail system, and destroy any printed 
copies.  Receipt by anyone other than the intended recipient should not 
be deemed a waiver of any privilege or protection.  Thales Australia 
does not warrant or represent that this e-mail or any documents, files 
and previous e-mail messages attached are error or virus free.  

-------------------------------------------------------------------------

_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to