Hi, I think I have similar problem. I studied osg code and find out, that NodeCallback set as Node->CullCallback is called only if node is not culled therefore (osgUtil::CullVisitor*)(nv->isCulled(node)) always return false. I want to implement dynamic line style lod, where shoud I start ? ...
Thank you! Cheers, Filip ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=43891#43891 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

