On 11/18/2011 9:23 AM, Ethan Fahy wrote: > I think I may have to somehow use the Matrix in the CoordinateSystemNode to > get out the global xyz values from the vertex coordinates, then convert the > global coordinates to lat lon using > osg::EllipsoidModel::convertXYZToLatLongHeight > Is this the correct method? Am I missing something that would make this > process easier/more efficient? Thanks much.
I think you're on the right track. See: http://www.openscenegraph.org/documentation/OpenSceneGraphReferenceDocs/a01555.html#de8c48a2ff8f03b62cfab99b6ff5b27e and then you can use that with convertXYZToLatLongHeight. -- Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/ Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. Contracting. "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

