Hi Brad,
well, than I might try to traverse the terrain first. But I just realized that 
Tileaccess might not be a solution for my problem 
(http://forum.openscenegraph.org/viewtopic.php?t=9416).

@zonk: Terrain is a ref_ptr Object, not a normal pointer.

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=44033#44033





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