Hi,
I having problem updating my geometric vertex manually. First, I copy the 
original node: 


Code:

osg::ref_ptr<osg::Node> node = 
dynamic_cast<osg::Node*>(original->clone(osg::CopyOp::DEEP_COPY_ALL));


.

After, I update the y coordinate of each Vertex according to the value of 
reference


Code:

            osg::Geometry* geoDst = geodeDst->getDrawable(i)->asGeometry();
            osg::Vec3Array *adlDst = dynamic_cast<osg::Vec3Array 
*>(geoDst->getVertexArray());
            
            for(unsigned int i=0; i<adlSrc->getNumElements(); i++){
                util::alterYValue(&adlDst->at(i), reference);
            }




Some parts of result images not apper.
Any idea what might be happening?


Thank you!

Cheers,
Diego

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