Hello good ppl! i am quite new to OSG, though i managed to build it from source with several plugins. now one of them is not working - PNG. and i do need it.
i am using MinGW gcc compiler suite and w7/x64 system. i built osg 3.xy from sources, with libpng, zlib, libjpg and coin plugins, which i also built from sources. i have a model that is supposed to load .png files as textures, but i'm getting this message with all the files Code: Warning: Could not find plugin to read objects from file ".\textures\13.png". [Arrow] i tried renaming the png file to some nonsense and the program screamed that the file does not exist - so i guess the file path in the model is all right. [Arrow] i also tried putting the folder with osg plugins into the system path, as suggested in one of the threads. [Arrow] then i tried renaming the texture to load in the model then saving the texture into .jpg file - it worked. so the plugins themselves DO work. so where is or can the prblem be? [Question] why does the plugin not work? [Question] i do have mingw_osgdb_png.dll in the plugins folder, which is accessible from the console i run my applcation, or the osgviewer program. you may ask why do i need png textures when i am able to use .jpg textures - the answer is easy - i need transparent textures. Thank you for your time! Cheers, Andrey [/code] ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=44012#44012 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org