Hi,

I'm currently working on a simple virtual robot arm, and I want to move each 
joint thanks to node callbacks. 

So the first thing I did was to look for pointer adresses of each intersting 
node. Then I associated a node callback to each of this node with 
setUpdateCallback() but only one node call back is working ! 

If I decide to associate a callback to only one node it will work for it, but 
it does'nt when I want to associate callbacks to all the intersting nodes.... 

Have you ever experienced something like that ?

Thanks !

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http://forum.openscenegraph.org/viewtopic.php?p=43991#43991





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