Hi, I'm currently working on a simple virtual robot arm, and I want to move each joint thanks to node callbacks.
So the first thing I did was to look for pointer adresses of each intersting node. Then I associated a node callback to each of this node with setUpdateCallback() but only one node call back is working ! If I decide to associate a callback to only one node it will work for it, but it does'nt when I want to associate callbacks to all the intersting nodes.... Have you ever experienced something like that ? Thanks ! ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=43991#43991 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

