On 11/22/2011 1:15 AM, alef truc wrote:
Hi,

I'm currently working on a simple virtual robot arm, and I want to move each 
joint thanks to node callbacks.

So the first thing I did was to look for pointer adresses of each intersting 
node. Then I associated a node callback to each of this node with 
setUpdateCallback() but only one node call back is working !

If I decide to associate a callback to only one node it will work for it, but 
it does'nt when I want to associate callbacks to all the intersting nodes....

Have you ever experienced something like that ?

It sounds like you failed to call traverse() from your callbacks.
   -Paul




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