On 11/22/2011 1:15 AM, alef truc wrote:
Hi,
I'm currently working on a simple virtual robot arm, and I want to move each
joint thanks to node callbacks.
So the first thing I did was to look for pointer adresses of each intersting
node. Then I associated a node callback to each of this node with
setUpdateCallback() but only one node call back is working !
If I decide to associate a callback to only one node it will work for it, but
it does'nt when I want to associate callbacks to all the intersting nodes....
Have you ever experienced something like that ?
It sounds like you failed to call traverse() from your callbacks.
-Paul
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