On 12/14/2011 7:26 AM, Jesper D. Thomsen wrote:
> I have a question regarding exporting to SVG from OpenSceneGraph.
> In our software product we use OpenSceneGraph for both a model view window 
> and for a
> charting component. So far we have exported images from the charting 
> component as bitmap
> images (by just rendering them to an offscreen pixelbuffer in the required 
> resolution). We
> have however had some requests for exports from our charting component in a 
> vector format
> compatible with the Microsoft Office software package (which pretty much 
> means EMF files).
> Since EMF is very Microsoft-specific, I was thinking of using SVG as an 
> intermediate
> format, and then using some converter package to create the EMF output.
> I saw SVG mentioned on the OSG mailing list earlier, but my question is 
> whether there is
> any way to render to vector SVG from OpenSceneGraph (I kind of expect a hard 
> “no” here)?
> The graph contents can be both 2D and 3D graphs and the 3D graphs can contain 
> shaded, but
> non-textured, 3D-surfaces.


  Well, OSG can save to a few formats. Explore which ones support saving, and 
then if you
can convert from one of those, through a modeling or conversion tool, into SVG 
or another
2D vector format.


  Alternately, if you used a 3D capture tool:

http://www.planetpdf.com/creative/article.asp?ContentID=review_adobe_acrobat_3d&page=1
http://www.3d-test.com/interviews/OGLE_1.htm
http://www.deep-shadows.com/hax/3DRipperDX.htm

  you might be able to convert from one of its formats to something you can use.

-- 
Chris 'Xenon' Hanson, omo sanza lettere. [email protected] 
http://www.alphapixel.com/
  Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. 
Contracting.
    "There is no Truth. There is only Perception. To Perceive is to Exist." - 
Xen
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