Hi,
I just understood that the problem is about releasing the object and also other 
primitives that i've added into pyramidGeometry. Because reusing and updating 
the pyramidGeometry(i.e rotating about some axis in a simulation) each time the 
drawing methods were releasing and creating a new one(maybe per each frame) the 
object just seems distorted. So i've just controlled the pointers if they 
created or not and after that added the primiteves without releasing them. If 
anybody has the same problem i can write the wrong and true codes here
... 

Thank you!

Cheers,
Tolga

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=44402#44402





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to