Hi Stephane,

My best guess would be that the FrameStamp isn't being updated, or
perhaps the update traversal isn't be done.

Robert.

On 6 January 2012 07:42, Stephane Bertout <[email protected]> wrote:
> Hi,
>
>
> I'm actually developing an application using openframework and 
> openscenegraph.. (I'm able to render 3d from osg inside my of application..)
> Now trying to integrate some particle effects and I have some issues where my 
> particles don't seem to be visible at all..
> I've basically copy pasted the particle code creation from the sdk example 
> (osgParticle.cpp) so the initialisation side must be correct ;-)
> The only difference with the example is that in my code I use 
> osgUtil::SceneView instead of osgViewer::Viewer
> I've obviously tried to move my camera without any luck..
>
> Before changing my code to use osgViewer::Viewer I just wanted to check with 
> the community... because it doesn't really make sense to me..
>
> Anyway.. any idea or anything to say please do not hesitate !
>
>
> Thank you!
>
> Cheers,
> ox
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=44652#44652
>
>
>
>
>
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