Hey guys,

I'm trying to build OSG by using cmake gui to create an XCode project for me. 
I'm only setting my freetype and zlib stuff, setting windowing to cocoa and 
setting my install prefix. The build goes fine and all the dylibs are good. 
When I build "install" it puts all the dylibs into the directory I told it to 
but the id's on all the libs are wrong.

If I run otool -L on one of them I simply get the name of the dylib without a 
path in front of it. The dylibs in my build directory have the id set up 
properly (i.e. they have a path which points to the build directory).

I have a couple of ways that I can fix it (neither of which are very good since 
I'm doing 4 separate builds):

1. Copy all of the dylibs in the build directory to my install directory and 
have them referencing the build directory dylibs.

2. Run install_name_tool -id on all of my dylibs and fix it manually.

Am I doing something wrong here?


Thank you!

Cheers,
Sean

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