Hi,

I am constantly getting this console output when I run my osg application:

> Warning: detected OpenGL error 'invalid value' at after RenderBin::draw(..)   


I wanted to try to find the source for this error by calling 
osg::State::setCheckForGLErrors(osg:State::ONCE_PER_ATTRIBUTE);
but unfortunately I have no idea how to get such a State pointer.
I have a graph and of course I can fetch a StateSet from every node. But how do 
I get a State object?

Thank you!

Cheers,
Martin

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http://forum.openscenegraph.org/viewtopic.php?p=44993#44993





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