Hi, I am constantly getting this console output when I run my osg application:
> Warning: detected OpenGL error 'invalid value' at after RenderBin::draw(..) I wanted to try to find the source for this error by calling osg::State::setCheckForGLErrors(osg:State::ONCE_PER_ATTRIBUTE); but unfortunately I have no idea how to get such a State pointer. I have a graph and of course I can fetch a StateSet from every node. But how do I get a State object? Thank you! Cheers, Martin ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=44993#44993 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

