Just to give an update, I tried the branch from github and 
it's a little better.  I was able to make some progress.
I got as far as building the project, which failed because
of OpenGL headers it couldn't find.  The fix is probably 
pretty easy, but since Xcode was unresponsive through
the entire build and I had to force a quit ( "stop build" 
wasn't working ).

I'm getting the impression Xcode is going to be a nightmare
for OSG/iOS development.  I also wish I could tell what
Xcode was churning away at while the wheel-of-death spins.
Surely there has to be a way to develop for iOS outside of 
Xcode.  Has anyone successfully done this with, for example, 
just cmake and emacs?

I think I'm almost done with Xcode.
Thanks,
Alex.

------------------
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