Hi Vincent, On 14 February 2012 08:25, Vincent Bourdier <[email protected]> wrote: > Just a few word to conclude this issue : I had to swap the BGR to RGB colors > by myselt, the following code was not enougth to make it :
This suggest you are doing something wrong with your setup of your image. The internal texture format should be GL_RGB, and the pixel format should be GL_BGR, this is pretty straight foward and common usage of the OSG. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

