By the way I had originally put the TEXTURE_UNIT as a const unsigned int because of the 10th post in this thread: http://forum.openscenegraph.org/viewtopic.php?t=8273 as it was suggested by Jean-Sebastien. Not sure if there is some disconnect that I am still not getting but changing it to a regular int seems to have solved my problems so I will just move forward using a regular int.
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