By the way I had originally put the TEXTURE_UNIT as a const unsigned int 
because of the 10th post in this thread:
http://forum.openscenegraph.org/viewtopic.php?t=8273
as it was suggested by Jean-Sebastien.  Not sure if there is some disconnect 
that I am still not getting but changing it to a regular int seems to have 
solved my problems so I will just move forward using a regular int.

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=45637#45637





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