Hi,

I would like to ask if there is an easy way of setting position and orientation 
of view matrix.
Currently I've got simple project in VS2010, using 'osgViewerQt.cpp' file, I 
disabled the camera manipulator and I am trying to control the camera using 
setViewMatrixAsLookAt() function, the problem is that I am not sure how to 
update that in real time. 
The idea is simple, I want to add three sliders to my main window where the osg 
widget is present, currently with the cessna.osgt model, and by adjusting 
sliders I want to change, X, Y, Z coordinates corresponding to the position of 
the camera. I tried signals and slots, but that did not work as I would expect. 
Any suggestions are more than welcome.

Thank you in advance!

Chris

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http://forum.openscenegraph.org/viewtopic.php?p=45155#45155





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