Hi Stephan, thank you for your reply.
After I compared my project with the iPhone-Example on github, I found out that the file PerlinNoise.cpp is missed in OpenSceneGraph-3.0.1-zip (which I downloaded from OSG-Website). This was the reason for the osgUtil-error mentioned above. Another point I want to indicate is when main-method look like this: > > @autoreleasepool > { > return UIApplicationMain(argc, argv, nil, > NSStringFromClass([osgAppDelegate class])); > } > building of app is failed with this message: > ScopedLock: Parse Issue. Unknown type name 'namespace'. > Parse Issue. Expected '.' after top level declarator > > Notify: Lexical or Preprocessor Issue. 'ostream' file not found. Any idea what this could be mean? Thank you! Cheers, Büsra ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=45669#45669 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org