Hi Stephan,
thank you for your reply.
After I compared my project with the iPhone-Example on github, I found out that
the file PerlinNoise.cpp is missed in OpenSceneGraph-3.0.1-zip (which I
downloaded from OSG-Website). This was the reason for the osgUtil-error
mentioned above.
Another point I want to indicate is when main-method look like this:
>
> @autoreleasepool
> {
> return UIApplicationMain(argc, argv, nil,
> NSStringFromClass([osgAppDelegate class]));
> }
>
building of app is failed with this message:
> ScopedLock: Parse Issue. Unknown type name 'namespace'.
> Parse Issue. Expected '.' after top level declarator
>
> Notify: Lexical or Preprocessor Issue. 'ostream' file not found.
Any idea what this could be mean?
Thank you!
Cheers,
Büsra
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=45669#45669
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